Humankind vs civ10/24/2022 ![]() ![]() The Zhou’s Emblematic Quarter - the Confucian School - gives you +3 Stability, +1 Science, and +1 Researchers Slot on City or Outpost. They receive a lot of stability bonuses, which allows players to expand and settle a whole lot of structures throughout the map. Their Legacy Trait provides +2 Stability on Districts. The Zhou are a powerful Culture for any Ancient Era Empire. The Ancient Era has plenty of good options, but there are two that are seriously noticeable for some really easy-to-use benefits that hardly go to waste. Picking the best Ancient Era culture in Humankind could give you a massive head start on your opponents. This is the first Era of the game, and it will be the basis for the rest of your Empire, making this possibly the most important Culture that you pick. “ Marked by the large-scale smelting of bronze, as well as the beginnings of urbanization and widespread use of the wheel and plow.” Once you get your first Era Star, you can advance to the Ancient Era and build your first city. Your only goal is to gather food and claim territories. There are no options of Cultures to be adopted here. This is the stage in which your Civilization is before adopting any Culture. The Neolithic Era does not count to the six Eras of the game. “ During this period, humankind began its transition from a hunter-gatherer lifestyle to a more sedentary, less nomadic way of life.“ To me it just felt like I more chose the civilization cause of its perks when I needed certain boosts like food/work/gold/science.Best Contemporary Era Cultures Neolithic Era I am torn of the idea with the whole changing cultures through the eras, its cool, but you don't feel that connected to the civs you choose. I don't feel like I have a clear goal or strategy, just achievement hunting towards another star. It all feels mushed together and does not change that much through the eras. However everything else seems a bit bleak and not impactful enough like the faith, diplomatics, civics, some stuff didn't matter at all. The war and unit management is a joy to play and the beginning of the game is different and enjoyable, also the pop up scenarios was great (but became less interesting as the game went on however) and the star system too gave this game a unique feel to it. The game itself works smoothly and I like a lot of the mechanics. ![]() With bugs like my save files of 14 hours just gone like that I cannot recommend this game at this time if they don't at least fix basic problems like that. This review contains spoilers, click expand to view. We've seen it all in other strategies, also in Endless Legend and Civilization, but both cases are way too much better than this game in its current state. Game also have somewhat interesting ideas. Why bother while you can win a fight with infantry against fleet? Pros: + Nice picture. You simply can't win against small islands as you can't attack from fleet or with marines. Other minor and game breaking bugs and glitches here and there + friezes. game forces you to accept agreements that don't have sense, while you're absolutely destroying your enemy and can just wipe them out easily. Game breaking diplomacy and war bugs and glitches (read features). Practically no devs ever really fix AI in their games. And still does it have pros at the start? Yes, but only if you play with friends or not planning to wage war on AI, but why wouldn't you? Cons: - AI is not only an absolute zero either in strategy or in tactics. Maybe after lots of patches if they make it work like they did it with Endless Legend, than it will be a solid game. ![]() Absolutely don't recommend at the moment. Maybe after lots of patches if they make Right now it is truly sad and bad. ![]()
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